(61f67c194) Fix the raycast and angle checks. use the weapon position instead of the character position.
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@@ -152,8 +152,7 @@ namespace Barotrauma.Items.Components
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ParentSub = item.CurrentHull?.Submarine,
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Position = item.Position,
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CastShadows = castShadows,
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IsBackground = drawBehindSubs,
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SpriteScale = Vector2.One * item.Scale
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IsBackground = drawBehindSubs
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};
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#endif
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