(61f67c194) Fix the raycast and angle checks. use the weapon position instead of the character position.
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@@ -146,6 +146,10 @@ namespace Barotrauma
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{
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isCompleted = true;
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}
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if (component.AIOperate(deltaTime, character, this))
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{
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isCompleted = true;
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}
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}
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else
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{
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