(61f67c194) Fix the raycast and angle checks. use the weapon position instead of the character position.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:56:16 +03:00
parent 2de6c7e47d
commit fe5f386358
29 changed files with 496 additions and 433 deletions
@@ -1,5 +1,8 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Linq;
namespace Barotrauma
@@ -8,7 +11,7 @@ namespace Barotrauma
{
private GUIListBox listBox;
private readonly float scrollSpeed;
private float scrollSpeed;
public CreditsPlayer(RectTransform rectT, string configFile) : base(null, rectT)
{