Chatmessage GUITextBlock height matches the height of the message (-> multi-line messages don't overlap), fixed the name of the server being added to server chatmessages if there are no recipients
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@@ -1409,7 +1409,7 @@ namespace Barotrauma.Networking
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UpdateVoteStatus();
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AddChatMessage(msg, ChatMessageType.Server);
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SendChatMessage(msg, ChatMessageType.Server);
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UpdateCrewFrame();
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@@ -1544,6 +1544,12 @@ namespace Barotrauma.Networking
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break;
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}
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if (type == ChatMessageType.Server)
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{
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senderName = null;
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senderCharacter = null;
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}
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//check which clients can receive the message and apply distance effects
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foreach (Client client in ConnectedClients)
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{
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@@ -1571,13 +1577,7 @@ namespace Barotrauma.Networking
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if (client != targetClient && client != senderClient) continue;
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break;
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}
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if (type == ChatMessageType.Server)
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{
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senderName = null;
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senderCharacter = null;
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}
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var chatMsg = ChatMessage.Create(
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senderName,
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modifiedMessage,
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