(090ca8617) Fixed AIObjectiveFindSafety crashing when inside a hull that doesn't belong to any sub (e.g. in ruins). Closes #1542
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@@ -196,7 +196,7 @@ namespace Barotrauma
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if (ignoredHulls != null && ignoredHulls.Contains(hull)) { continue; }
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if (unreachable.Contains(hull)) { continue; }
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float hullSafety = 0;
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if (character.CurrentHull != null)
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if (character.CurrentHull != null && character.Submarine != null)
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{
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// Inside
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if (!character.Submarine.IsConnectedTo(hull.Submarine)) { continue; }
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