forgot to include compatibility Lua lib in 6cda213

This commit is contained in:
Evil Factory
2021-11-11 12:23:32 -03:00
parent 02d0c14d00
commit f9302b36b5
2 changed files with 69 additions and 0 deletions

View File

@@ -0,0 +1,63 @@
-- Contains things to be removed later, they exist only for compatibility reasons.
local compatibilityLib = {}
compatibilityLib.CreateVector2 = Vector2.__new
compatibilityLib.CreateVector3 = Vector3.__new
compatibilityLib.CreateVector4 = Vector4.__new
local luaPlayer = {}
luaPlayer.GetAllCharacters = function ()
return Character.CharacterList
end
luaPlayer.GetAllClients = function ()
return Client.ClientList
end
luaPlayer.SetClientCharacter = function (client, character)
client.SetClientCharacter(character)
end
luaPlayer.SetCharacterTeam = function (character, team)
character.TeamID = team
end
luaPlayer.SetClientTeam = function (client, team)
client.TeamID = team
end
luaPlayer.Kick = function (client, reason)
client.Kick(reason)
end
luaPlayer.Ban = function (client, reason, range, seconds)
client.Ban(reason, range, seconds)
end
luaPlayer.UnbanPlayer = function (player, endpoint)
Client.Unban(player, endpoint)
end
luaPlayer.SetSpectatorPos = function ()
end
luaPlayer.SetRadioRange = function (character, range)
if (character.Inventory == nil) then return end
for item in character.Inventory.AllItems do
if item ~= nil and item.Name == "Headset" then
item.GetComponentString("WifiComponent").Range = range;
end
end
end
luaPlayer.CheckPermission = function (client, permissions)
client.CheckPermission(permissions)
end
compatibilityLib["Player"] = luaPlayer
return compatibilityLib

View File

@@ -11,6 +11,12 @@ for key, value in pairs(defaultLib) do
_G[key] = value
end
local compatibilityLib = require("CompatibilityLib")
for key, value in pairs(compatibilityLib) do
_G[key] = value
end
require("DefaultHook")
-- Execute Mods