Moved stun from AnimController to the character class, server notifies clients when the stun ends, husk infection included in character status messages

This commit is contained in:
Regalis
2017-04-07 19:56:25 +03:00
parent af80a44970
commit f863eb331d
10 changed files with 46 additions and 46 deletions

View File

@@ -497,7 +497,7 @@ namespace Barotrauma
{
if (c.Submarine != submarine) continue;
if (impact > 2.0f) c.StartStun((impact - 2.0f) * 0.1f);
if (impact > 2.0f) c.SetStun((impact - 2.0f) * 0.1f);
foreach (Limb limb in c.AnimController.Limbs)
{