Moved stun from AnimController to the character class, server notifies clients when the stun ends, husk infection included in character status messages
This commit is contained in:
@@ -479,7 +479,7 @@ namespace Barotrauma.Items.Components
|
||||
body.ApplyLinearImpulse(new Vector2(dir * 0.5f, isOpen ? 0.0f : -1.0f));
|
||||
}
|
||||
|
||||
c.StartStun(0.2f);
|
||||
c.SetStun(0.2f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user