Moved stun from AnimController to the character class, server notifies clients when the stun ends, husk infection included in character status messages

This commit is contained in:
Regalis
2017-04-07 19:56:25 +03:00
parent af80a44970
commit f863eb331d
10 changed files with 46 additions and 46 deletions

View File

@@ -528,7 +528,7 @@ namespace Barotrauma
Character.Controlled.AddDamage(CauseOfDeath.Damage, -Character.Controlled.MaxHealth, null);
Character.Controlled.Oxygen = 100.0f;
Character.Controlled.Bleeding = 0.0f;
Character.Controlled.AnimController.StunTimer = 0.0f;
Character.Controlled.SetStun(0.0f, true);
}
break;
case "revive":