Progress:
- Input fields for vectors & colors in SerializableEntityEditor. - SerializableProperty tooltips. - GUINumberInput supports floats. - EditingHUD for structures (atm the only editable property is the color of the sprite)
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@@ -271,4 +271,15 @@
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<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 420, 220" slice="87,576,430,687"/>
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</ItemUI>
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<SerializableEntityEditor
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padding="10.0, 0.0, 0.0, 10.0"
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color="1.0,1.0,1.0,1.0"
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hovercolor="1.0,1.0,1.0,1.0"
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selectedcolor="1.0,1.0,1.0,1.0"
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textcolor="0.0, 0.0, 0.0, 1.0">
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<Sprite texture="Content/UI/UI_Atlas.png" state="None" size="0.0, 0.0" sourcerect ="471, 665, 265, 156"/>
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<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" size="0.0, 0.0" sourcerect ="471, 665, 265, 156"/>
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</SerializableEntityEditor>
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</style>
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