Progress:

- Input fields for vectors & colors in SerializableEntityEditor.
- SerializableProperty tooltips.
- GUINumberInput supports floats.
- EditingHUD for structures (atm the only editable property is the color of the sprite)
This commit is contained in:
Joonas Rikkonen
2017-11-12 20:24:11 +02:00
parent 8e556f1c76
commit f7298c241e
15 changed files with 514 additions and 130 deletions
@@ -271,4 +271,15 @@
<Sprite texture="Content/UI/UI_Atlas.png" size="0.0, 0.0" sourcerect ="32, 541, 420, 220" slice="87,576,430,687"/>
</ItemUI>
<SerializableEntityEditor
padding="10.0, 0.0, 0.0, 10.0"
color="1.0,1.0,1.0,1.0"
hovercolor="1.0,1.0,1.0,1.0"
selectedcolor="1.0,1.0,1.0,1.0"
textcolor="0.0, 0.0, 0.0, 1.0">
<Sprite texture="Content/UI/UI_Atlas.png" state="None" size="0.0, 0.0" sourcerect ="471, 665, 265, 156"/>
<Sprite texture="Content/UI/UI_Atlas.png" state="Hover" size="0.0, 0.0" sourcerect ="471, 665, 265, 156"/>
</SerializableEntityEditor>
</style>