Some progress on flipping subs
Press crouch to flip every sub in the map, texture alignment breaks and physics items vanish, but other than that it's working.
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@@ -221,7 +221,7 @@ namespace Barotrauma
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public virtual void Update(float deltaTime) { }
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public virtual bool AssignTeamIDs(List<Networking.Client> clients) { return false; }
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public virtual bool AssignTeamIDs(List<Networking.Client> clients) { clients.ForEach(client => { client.TeamID = 1; }); return false; }
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public void ShowMessage(int index)
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{
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