Submarine preview window with a preview image & some extra information of the subs

This commit is contained in:
Joonas Rikkonen
2018-01-17 17:01:44 +02:00
parent 8544dea9db
commit f5dbbf0735
11 changed files with 338 additions and 59 deletions
@@ -19,20 +19,32 @@ namespace Barotrauma
private Level level;
private VertexBuffer wallVertices, bodyVertices;
//public VertexPositionTexture[] WallVertices;
//public VertexPositionColor[] BodyVertices;
public static Sprite Background
{
get
{
if (background == null) background = new Sprite("Content/Map/background2.png", Vector2.Zero);
return background;
}
}
public static Sprite BackgroundTop
{
get
{
if (backgroundTop == null) backgroundTop = new Sprite("Content/Map/background.png", Vector2.Zero);
return backgroundTop;
}
}
public LevelRenderer(Level level)
{
if (shaftTexture == null) shaftTexture = TextureLoader.FromFile("Content/Map/iceWall.png");
if (background==null)
{
background = new Sprite("Content/Map/background2.png", Vector2.Zero);
backgroundTop = new Sprite("Content/Map/background.png", Vector2.Zero);
dustParticles = new Sprite("Content/Map/dustparticles.png", Vector2.Zero);
}
if (background == null) background = new Sprite("Content/Map/background2.png", Vector2.Zero);
if (backgroundTop == null) backgroundTop = new Sprite("Content/Map/background.png", Vector2.Zero);
if (dustParticles == null) dustParticles = new Sprite("Content/Map/dustparticles.png", Vector2.Zero);
if (wallEdgeEffect == null)
{
@@ -4,13 +4,15 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
partial class Submarine : Entity, IServerSerializable
{
public Sprite PreviewImage;
public static void Draw(SpriteBatch spriteBatch, bool editing = false)
{
var entitiesToRender = !editing && visibleEntities != null ? visibleEntities : MapEntity.mapEntityList;
@@ -104,7 +106,7 @@ namespace Barotrauma
}
}
public static bool SaveCurrent(string filePath)
public static bool SaveCurrent(string filePath, MemoryStream previewImage = null)
{
if (MainSub == null)
{
@@ -112,7 +114,42 @@ namespace Barotrauma
}
MainSub.filePath = filePath;
return MainSub.SaveAs(filePath);
return MainSub.SaveAs(filePath, previewImage);
}
public void CreatePreviewWindow(GUIComponent frame)
{
new GUITextBlock(new Rectangle(0, 0, 0, 20), Name, "", Alignment.TopCenter, Alignment.TopCenter, frame, true, GUI.LargeFont);
if (PreviewImage == null)
{
var txtBlock = new GUITextBlock(new Rectangle(-10, 60, 256, 128), TextManager.Get("SubPreviewImageNotFound"), Color.Black * 0.5f, null, Alignment.Center, "", frame, true);
txtBlock.OutlineColor = txtBlock.TextColor;
}
else
{
new GUIImage(new Rectangle(-10, 60, 256, 128), PreviewImage, Alignment.TopLeft, frame);
}
Vector2 realWorldDimensions = Dimensions * Physics.DisplayToRealWorldRatio;
string dimensionsStr = realWorldDimensions == Vector2.Zero ?
TextManager.Get("Unknown") :
TextManager.Get("DimensionsFormat").Replace("[width]", ((int)(realWorldDimensions.X)).ToString()).Replace("[height]", ((int)(realWorldDimensions.Y)).ToString());
new GUITextBlock(new Rectangle(256, 60, 100, 20),
TextManager.Get("Dimensions") + ": " + dimensionsStr,
"", frame, GUI.SmallFont);
new GUITextBlock(new Rectangle(256, 80, 100, 20),
TextManager.Get("RecommendedCrewSize") + ": " + (RecommendedCrewSizeMax == 0 ? TextManager.Get("Unknown") : RecommendedCrewSizeMin + " - " + RecommendedCrewSizeMax),
"", frame, GUI.SmallFont);
new GUITextBlock(new Rectangle(256, 100, 100, 20),
TextManager.Get("RecommendedCrewExperience") + ": " + (string.IsNullOrEmpty(RecommendedCrewExperience) ? TextManager.Get("unknown") : RecommendedCrewExperience),
"", frame, GUI.SmallFont);
var descr = new GUITextBlock(new Rectangle(0, 200, 0, 100), Description, "", Alignment.TopLeft, Alignment.TopLeft, frame, true, GUI.SmallFont);
descr.CanBeFocused = false;
}
public void CheckForErrors()