Performing CPR on unconscious players, a "use on self" button for some items
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@@ -189,6 +189,11 @@ namespace Barotrauma
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get { return prefab.FireProof; }
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}
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public bool CanUseOnSelf
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{
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get { return prefab.CanUseOnSelf; }
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}
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public bool InWater
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{
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get
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@@ -1056,7 +1061,6 @@ namespace Barotrauma
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public bool Pick(Character picker, bool ignoreRequiredItems=false, bool forceSelectKey=false, bool forceActionKey=false)
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{
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bool hasRequiredSkills = true;
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bool picked = false, selected = false;
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