Performing CPR on unconscious players, a "use on self" button for some items
This commit is contained in:
@@ -44,7 +44,16 @@ namespace Barotrauma
|
||||
|
||||
if (currenthullSafety > MinSafety)
|
||||
{
|
||||
character.AIController.SteeringManager.SteeringSeek(currentHull.SimPosition, 0.5f);
|
||||
if (Math.Abs(currentHull.WorldPosition.X - character.WorldPosition.X) > 100.0f)
|
||||
{
|
||||
character.AIController.SteeringManager.SteeringSeek(currentHull.SimPosition, 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
character.AIController.SteeringManager.Reset();
|
||||
}
|
||||
|
||||
character.AIController.SelectTarget(null);
|
||||
|
||||
goToObjective = null;
|
||||
|
||||
Reference in New Issue
Block a user