(a66d0118e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev

This commit is contained in:
Joonas Rikkonen
2019-04-25 18:11:45 +03:00
parent c455bda37e
commit f365bdc92f
2 changed files with 12 additions and 10 deletions
@@ -513,25 +513,23 @@ namespace Barotrauma.Tutorials
var infoContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), infoBlock.RectTransform, Anchor.Center)) var infoContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), infoBlock.RectTransform, Anchor.Center))
{ {
Stretch = true, Stretch = true,
RelativeSpacing = 0.05f RelativeSpacing = 0.02f
}; };
if (title.Length > 0) if (title.Length > 0)
{ {
var titleBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContent.RectTransform), var titleBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), infoContent.RectTransform),
title, font: GUI.VideoTitleFont, textAlignment: Alignment.Center, textColor: new Color(253, 174, 0)); title, font: GUI.VideoTitleFont, textAlignment: Alignment.Center, textColor: new Color(253, 174, 0));
titleBlock.TextScale = textScale; titleBlock.TextScale = textScale;
} }
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContent.RectTransform), var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), infoContent.RectTransform), text, wrap: true);
text, wrap: true);
textBlock.TextScale = textScale;
infoBoxClosedCallback = callback; infoBoxClosedCallback = callback;
if (hasButton) if (hasButton)
{ {
var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), infoContent.RectTransform) { MinSize = new Point(0, 30) }, isHorizontal: true) var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.3f), infoContent.RectTransform) { MinSize = new Point(0, 30), MaxSize = new Point((int) infoContent.Rect.X, 60) }, isHorizontal: true)
{ {
Stretch = true, Stretch = true,
RelativeSpacing = 0.1f RelativeSpacing = 0.1f
@@ -2172,15 +2172,19 @@
<None Include="$(MSBuildThisFileDirectory)Content\Sounds\Impact\SoftImpact3.ogg"> <None Include="$(MSBuildThisFileDirectory)Content\Sounds\Impact\SoftImpact3.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>
<None Include="$(MSBuildThisFileDirectory)Content\Tutorials\Dugong_Tutorial.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Content\Tutorials\TutorialOutpost.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Submarines\Berilia.sub"> <None Include="$(MSBuildThisFileDirectory)Submarines\Berilia.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>
<None Include="$(MSBuildThisFileDirectory)Submarines\Dugong_Tutorial.sub"> <None Include="$(MSBuildThisFileDirectory)Submarines\Dugong_Tutorial.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Submarines\TutorialOutpost.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>
<None Include="$(MSBuildThisFileDirectory)Submarines\TutorialOutpost.sub" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="$(MSBuildThisFileDirectory)Content\Characters\Carrier\CARRIER_alarmLoop.ogg"> <None Include="$(MSBuildThisFileDirectory)Content\Characters\Carrier\CARRIER_alarmLoop.ogg">