Tweaked visuals a bit

Added tiny bleeding and structure damage to the syringes
This commit is contained in:
Alex Noir
2017-12-11 12:33:59 +03:00
parent a2a4225598
commit f34968be30
4 changed files with 6 additions and 5 deletions
@@ -117,9 +117,10 @@ namespace Barotrauma
commands.Add(new Command("itemlist", "itemlist: List all the item prefabs available for spawning.", (string[] args) =>
{
NewMessage("***************", Color.Cyan);
foreach (ItemPrefab itemPrefab in MapEntityPrefab.List)
foreach (MapEntityPrefab ep in MapEntityPrefab.List)
{
var itemPrefab = ep as ItemPrefab;
if (itemPrefab == null || itemPrefab.Name == null) continue;
NewMessage("- " + itemPrefab.Name, Color.Cyan);
}
NewMessage("***************", Color.Cyan);