Tweaked visuals a bit
Added tiny bleeding and structure damage to the syringes
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@@ -27,7 +27,7 @@
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</ItemContainer>
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<Projectile launchimpulse="10.0" doesstick="true">
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<Attack damage="5" bleedingdamage="0" structuredamage="0" damagetype="Blunt" stun="0.1" targetforce="5"/>
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<Attack damage="5" bleedingdamage="0.2" structuredamage="1" damagetype="Blunt" stun="0.1" targetforce="5"/>
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<StatusEffect type="OnImpact" target="Contained, Character" Condition="-50.0" disabledeltatime="true" >
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<sound file="Content/Items/Medical/syringe.ogg" range="500"/>
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<RequiredItem name="chem" type="Contained"/>
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