More accurate and reliable submarine-level collisions, looping OnUse sounds bugfix, new music clips, item sprites removed from limbs when someone else loots the item, Camera.WorldView fix, checking vector.LengthSquared before normalizing to avoid creating a NaN vector

This commit is contained in:
Regalis
2015-10-04 23:50:46 +03:00
parent 0be4ad4f84
commit f13a48ef52
33 changed files with 342 additions and 217 deletions

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@@ -32,6 +32,8 @@
<music file="Content/Sounds/Music/Simplex.ogg" type="default"/>
<music file="Content/Sounds/Music/Enter the Maze.ogg" type="repair" priorityrange="40,100"/>
<music file="Content/Sounds/Music/Tenebrous Brothers Carnival - Prelude.ogg" type="default"/>
<music file="Content/Sounds/Music/Enter the Maze.ogg" type="repair" priorityrange="30,60"/>
<music file="Content/Sounds/Music/Static Motion.ogg" type="repair" priorityrange="50,80"/>
<music file="Content/Sounds/Music/Unseen Horrors.ogg" type="monster" priorityrange="40,100"/>
</sounds>