- added colliders to all monster configs
- disabling monster collider & placing it at mainlimb when stunned/dead/frozen - monsters can't swim above water - misc fixes
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@@ -6,10 +6,12 @@
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<ragdoll waveamplitude="0.0" swimspeed="1.0" walkspeed="0.3" flip="false" canentersubmarine="false" rotatetowardsmovement="false">
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<collider radius="80" height="30"/>
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<!-- head -->
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<limb id = "0" radius="80" height="30" type="Head" steerforce="3.0" impacttolerance="100">
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<sprite texture="Content/Characters/Fractalguardian/fractalguardian.png" sourcerect="299,0,171,208" depth="0.05"/>
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<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="20" damagetype="blunt" targetforce="100"/>
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<attack type="Hit" range="120" duration="0.2" damage="50" stun="2" force="10" damagetype="blunt" targetforce="100"/>
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</limb>
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