- added colliders to all monster configs
- disabling monster collider & placing it at mainlimb when stunned/dead/frozen - monsters can't swim above water - misc fixes
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@@ -5,8 +5,10 @@
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<sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
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<sound file="Content/Characters/Scorpion/scorpionidle2.ogg" state="None" />
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<ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="5.0" walkspeed="3.5">
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<ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="5.0" walkspeed="3.5" canentersubmarine="false">
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<collider radius ="50"/>
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<!-- head -->
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<limb id = "0" radius="50" height="270" type="Head" steerforce="1.0" impacttolerance="50.0">
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<sprite texture="Content/Characters/Coelanth/coelanth.png" sourcerect="267,171,162,392" depth="0.02" origin ="0.5,0.5"/>
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