- added colliders to all monster configs
- disabling monster collider & placing it at mainlimb when stunned/dead/frozen - monsters can't swim above water - misc fixes
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@@ -5,6 +5,8 @@
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<ragdoll waveamplitude="150.0" wavelength="10000" swimspeed="4.0" scale="1.5" canentersubmarine="false">
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<collider radius="100"/>
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<!-- body -->
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<limb id = "0" radius="100" height="470" type="Torso" steerforce="1.0" pullpos="0,250">
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<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="160,0,242,688" depth="0.015" origin="0.5,0.5"/>
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