- added colliders to all monster configs

- disabling monster collider & placing it at mainlimb when stunned/dead/frozen
- monsters can't swim above water
- misc fixes
This commit is contained in:
Regalis
2016-10-17 16:32:57 +03:00
parent 704c7c7561
commit efcc466fdd
15 changed files with 118 additions and 79 deletions
@@ -5,6 +5,8 @@
<ragdoll waveamplitude="150.0" wavelength="10000" swimspeed="4.0" scale="1.5" canentersubmarine="false">
<collider radius="100"/>
<!-- body -->
<limb id = "0" radius="100" height="470" type="Torso" steerforce="1.0" pullpos="0,250">
<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="160,0,242,688" depth="0.015" origin="0.5,0.5"/>