(89b895e0a) Added bug report buttons to game settings and pause menu
This commit is contained in:
@@ -1434,7 +1434,16 @@ namespace Barotrauma
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RelativeSpacing = 0.05f
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RelativeSpacing = 0.05f
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};
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};
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var button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("PauseMenuResume"), style: "GUIButtonLarge")
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var button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("bugreportbutton"), style: "GUIButtonLarge")
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{
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Color = Color.Red,
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HoverColor = Color.DarkRed,
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PressedColor = Color.White,
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OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
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};
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button = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonContainer.RectTransform), TextManager.Get("PauseMenuResume"), style: "GUIButtonLarge")
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{
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{
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OnClicked = TogglePauseMenu
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OnClicked = TogglePauseMenu
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};
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};
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@@ -812,17 +812,18 @@ namespace Barotrauma
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// ToDo: Move texts/links to localization, when possible.
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// ToDo: Move texts/links to localization, when possible.
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public void ShowBugReporter()
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public void ShowBugReporter()
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{
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{
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var msgBox = new GUIMessageBox("", "");
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var msgBox = new GUIMessageBox(TextManager.Get("bugreportbutton"), "");
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var linkHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), msgBox.Content.RectTransform)) { Stretch = true, RelativeSpacing = 0.05f };
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var linkHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), msgBox.Content.RectTransform)) { Stretch = true, RelativeSpacing = 0.025f };
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linkHolder.RectTransform.MaxSize = new Point(int.MaxValue, linkHolder.Rect.Height);
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List<Pair<string, string>> links = new List<Pair<string, string>>()
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List<Pair<string, string>> links = new List<Pair<string, string>>()
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{
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{
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new Pair<string, string>("Barotrauma Feedback Form","https://barotraumagame.com/feedback"),
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new Pair<string, string>(TextManager.Get("bugreportfeedbackform"),"https://barotraumagame.com/feedback"),
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new Pair<string, string>("Github Issue Form (Needs account)","https://github.com/Regalis11/Barotrauma/issues/new?template=bug_report.md")
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new Pair<string, string>(TextManager.Get("bugreportgithubform"),"https://github.com/Regalis11/Barotrauma/issues/new?template=bug_report.md")
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};
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};
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foreach (var link in links)
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foreach (var link in links)
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{
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{
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new GUIButton(new RectTransform(new Vector2(1.0f, 0.2f), linkHolder.RectTransform), link.First, style: "MainMenuGUIButton", textAlignment: Alignment.Left)
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new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), linkHolder.RectTransform), link.First, style: "MainMenuGUIButton", textAlignment: Alignment.Left)
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{
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{
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UserData = link.Second,
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UserData = link.Second,
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OnClicked = (btn, userdata) =>
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OnClicked = (btn, userdata) =>
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@@ -833,6 +834,9 @@ namespace Barotrauma
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}
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}
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};
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};
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}
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}
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msgBox.InnerFrame.RectTransform.MinSize = new Point(0,
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msgBox.InnerFrame.Rect.Height + linkHolder.Rect.Height + msgBox.Content.AbsoluteSpacing * 2 + 10);
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}
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}
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static bool waitForKeyHit = true;
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static bool waitForKeyHit = true;
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@@ -85,13 +85,6 @@ namespace Barotrauma
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TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont)
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TextManager.Get("Settings"), textAlignment: Alignment.TopLeft, font: GUI.LargeFont)
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{ ForceUpperCase = true };
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{ ForceUpperCase = true };
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//TODO: enable when new texts can be added
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/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.75f), settingsTitle.RectTransform, Anchor.CenterRight), style: "GUIBugButton")
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{
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ToolTip = "Bug Reporter",
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OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
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};*/
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var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
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var generalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), leftPanel.RectTransform, Anchor.TopLeft));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), generalLayoutGroup.RectTransform), TextManager.Get("ContentPackages"));
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@@ -178,6 +171,12 @@ namespace Barotrauma
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};
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};
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}
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}
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new GUIButton(new RectTransform(new Vector2(0.05f, 0.75f), tabButtonHolder.RectTransform, Anchor.BottomRight) { RelativeOffset = new Vector2(0.0f, 0.2f) }, style: "GUIBugButton")
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{
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ToolTip = TextManager.Get("bugreportbutton"),
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OnClicked = (btn, userdata) => { GameMain.Instance.ShowBugReporter(); return true; }
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};
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var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);
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var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), paddedFrame.RectTransform, Anchor.BottomCenter), style: null);
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/// Graphics tab --------------------------------------------------------------
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/// Graphics tab --------------------------------------------------------------
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