Motion sensor component, ruins have doors and hatches with randomly placed motion sensors that close them automatically

This commit is contained in:
Regalis
2016-05-07 09:09:09 +03:00
parent 03626c997b
commit ef05650c01
11 changed files with 207 additions and 11 deletions
+3 -1
View File
@@ -20,5 +20,7 @@
<item prefab="Sulphurite Shard" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="5"/>
<item prefab="Ancient Weapon" alignment="Center,Right,Top,Bottom,Left" type="Prop" commonness="1"/>
<item prefab="Alien Door" alignment="Center" type="Door"/>
<item prefab="Alien Hatch" alignment="Center" type="Hatch"/>
</Structures>
+3 -2
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@@ -109,16 +109,17 @@
<bunk sprite="Content/Map/testroom.png" fliphorizontal="true" sourcerect="0,546,173,129"
width="173" height="129" depth = "0.9"/>
<RuinWallHorizontal category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,896,832,128" depth ="0.95" castshadow="true"
width = "128" height ="128" resizehorizontal="true" body="true" health="500"/>
<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,0,128,832" depth ="0.94" castshadow="true"
<RuinWallVertical category="Alien" sprite="Content/Map/ruins.png" sourcerect="896,192,128,832" depth ="0.94" castshadow="true"
width = "128" height ="128" resizevertical="true" body="true" health="500"/>
<RuinWallHorizontalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="0,842,832,54" depth ="0.95" castshadow="true"
width = "128" height ="54" resizehorizontal="true" body="true" health="500"/>
<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,0,54,832" depth ="0.96" castshadow="true"
<RuinWallVerticalSmall category="Alien" sprite="Content/Map/ruins.png" sourcerect="842,192,54,832" depth ="0.96" castshadow="true"
width = "54" height ="128" resizevertical="true" body="true" health="500"/>
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