(76909c3c7) Fixed "clowncostume" and "crewaway" achievements not unlocking in multiplayer, fixed being able to get the "killclown" achievement by committing suicide while wearing a clown costume. Closes #1478

+ merge fix
This commit is contained in:
Joonas Rikkonen
2019-05-18 18:22:24 +03:00
parent e17c8e5acb
commit eed0666879
6 changed files with 33 additions and 36 deletions
@@ -903,7 +903,7 @@ namespace Barotrauma.Networking
connected = false;
ConnectToServer(serverIP);
}
if (clientID == myID)
else
{
string msg = "";
if (disconnectReason == DisconnectReason.Unknown)
@@ -198,8 +198,6 @@ namespace Barotrauma
UserData = "noresults"
};
}
return true;
}
private bool RefreshJoinButtonState(GUIComponent component, object obj)
@@ -82,23 +82,6 @@ namespace Barotrauma
public override void Update(float deltaTime)
{
if (DisableCrewAI || Character.IsUnconscious) return;
if (Character.Submarine != null || SelectedAiTarget?.Entity?.Submarine != null)
{
if (steeringManager != insideSteering)
{
insideSteering.Reset();
}
steeringManager = insideSteering;
}
else
{
if (steeringManager != outsideSteering)
{
outsideSteering.Reset();
}
steeringManager = outsideSteering;
}
float maxDistanceToSub = 3000;
if (Character.Submarine != null || SelectedAiTarget?.Entity?.Submarine != null &&
@@ -2,7 +2,6 @@
using Microsoft.Xna.Framework;
using System;
using System.Linq;
using Barotrauma.Extensions;
namespace Barotrauma
{
@@ -1003,7 +1003,6 @@ namespace Barotrauma
new XAttribute("autocheckupdates", AutoCheckUpdates),
new XAttribute("musicvolume", musicVolume),
new XAttribute("soundvolume", soundVolume),
new XAttribute("voicechatvolume", voiceChatVolume),
new XAttribute("verboselogging", VerboseLogging),
new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
new XAttribute("enablesplashscreen", EnableSplashScreen),
@@ -119,23 +119,40 @@ namespace Barotrauma
}
}
if (GameMain.GameSession != null && Character.Controlled != null)
if (GameMain.GameSession != null)
{
if (Character.Controlled.HasEquippedItem("clownmask") &&
Character.Controlled.HasEquippedItem("clowncostume"))
#if CLIENT
if (Character.Controlled != null) { CheckMidRoundAchievements(Character.Controlled); }
#else
foreach (Client client in GameMain.Server.ConnectedClients)
{
UnlockAchievement(Character.Controlled, "clowncostume");
}
if (Submarine.MainSub != null && Character.Controlled.Submarine == null)
{
float dist = 500 / Physics.DisplayToRealWorldRatio;
if (Vector2.DistanceSquared(Character.Controlled.WorldPosition, Submarine.MainSub.WorldPosition) >
dist * dist)
if (client.Character != null)
{
UnlockAchievement(Character.Controlled, "crewaway");
CheckMidRoundAchievements(client.Character);
}
}
}
#endif
}
}
private static void CheckMidRoundAchievements(Character c)
{
if (c == null || c.Removed) { return; }
if (c.HasEquippedItem("clownmask") &&
c.HasEquippedItem("clowncostume"))
{
UnlockAchievement(c, "clowncostume");
}
if (Submarine.MainSub != null && c.Submarine == null)
{
float dist = 500 / Physics.DisplayToRealWorldRatio;
if (Vector2.DistanceSquared(c.WorldPosition, Submarine.MainSub.WorldPosition) >
dist * dist)
{
UnlockAchievement(c, "crewaway");
}
}
}
@@ -214,7 +231,8 @@ namespace Barotrauma
}
if (character.HasEquippedItem("clownmask") &&
character.HasEquippedItem("clowncostume"))
character.HasEquippedItem("clowncostume") &&
causeOfDeath.Killer != character)
{
UnlockAchievement(causeOfDeath.Killer, "killclown");
}