well jeez who'da thunk it's my sorry ass forgetting to remove the second updateoxygen

Reverted OxygenAvailable values for diving gear + oxygen mask back to -100
Keeping sufforin OxygenAvailable at -10000 tho, that seems like the way to completely cut off any and all oxygen suppliers from acting
This commit is contained in:
Alex Noir
2017-12-28 19:28:45 +03:00
parent 31bef06fd8
commit ed98a6bc0b
2 changed files with 2 additions and 4 deletions
@@ -1601,8 +1601,6 @@ namespace Barotrauma
lowPassMultiplier = MathHelper.Lerp(lowPassMultiplier, 1.0f, 0.1f);
if (needsAir) UpdateOxygen(deltaTime);
if (DoesBleed)
{
Health -= bleeding * deltaTime;