From ed98a6bc0b49af0a3d72a74770be668852f0d515 Mon Sep 17 00:00:00 2001 From: Alex Noir Date: Thu, 28 Dec 2017 19:28:45 +0300 Subject: [PATCH] well jeez who'da thunk it's my sorry ass forgetting to remove the second updateoxygen Reverted OxygenAvailable values for diving gear + oxygen mask back to -100 Keeping sufforin OxygenAvailable at -10000 tho, that seems like the way to completely cut off any and all oxygen suppliers from acting --- .../BarotraumaShared/Content/Items/Diving/divinggear.xml | 4 ++-- Barotrauma/BarotraumaShared/Source/Characters/Character.cs | 2 -- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml b/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml index 4ba0c960a..05256665b 100644 --- a/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml +++ b/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml @@ -45,7 +45,7 @@ - + @@ -110,7 +110,7 @@ - + diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs index 0e7fff190..9c9f3bf1f 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs @@ -1601,8 +1601,6 @@ namespace Barotrauma lowPassMultiplier = MathHelper.Lerp(lowPassMultiplier, 1.0f, 0.1f); - if (needsAir) UpdateOxygen(deltaTime); - if (DoesBleed) { Health -= bleeding * deltaTime;