Unstable v0.10.600.0
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@@ -97,10 +97,12 @@ namespace Barotrauma
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{
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if (potentialContainer?.OwnInventory?.TryPutItem(item, Character.Controlled) ?? false)
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{
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GUI.PlayUISound(GUISoundType.PickItem);
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SoundPlayer.PlayUISound(GUISoundType.PickItem);
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}
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}
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SubEditorScreen.StoreCommand(new AddOrDeleteCommand(new List<MapEntity> {item}, false));
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placePosition = Vector2.Zero;
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return;
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}
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