Fix deadlock when reloading packages
This commit is contained in:
@@ -244,10 +244,13 @@ namespace Barotrauma
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var state = CurrentRunState;
|
||||
SetRunState(RunState.Unloaded);
|
||||
SetRunState(state);
|
||||
|
||||
CoroutineManager.Invoke(() =>
|
||||
{
|
||||
var state = CurrentRunState;
|
||||
SetRunState(RunState.Unloaded);
|
||||
SetRunState(state);
|
||||
});
|
||||
}
|
||||
|
||||
private void ProcessEnabledPackageChanges(ImmutableArray<ContentPackage> packages)
|
||||
|
||||
Reference in New Issue
Block a user