Added the option to disable karma
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@@ -18,7 +18,7 @@ namespace Barotrauma.Networking
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{
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No = 0, Maybe = 1, Yes = 2
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}
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partial class GameServer : NetworkMember, ISerializableEntity
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{
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private class SavedClientPermission
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@@ -69,7 +69,7 @@ namespace Barotrauma.Networking
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private bool isPublic;
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private int maxPlayers;
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private List<SavedClientPermission> clientPermissions = new List<SavedClientPermission>();
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[Serialize(true, true)]
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@@ -210,6 +210,13 @@ namespace Barotrauma.Networking
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private set;
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}
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[Serialize(false,true)]
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public bool KarmaEnabled
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{
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get;
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set;
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}
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private void SaveSettings()
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{
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XDocument doc = new XDocument(new XElement("serversettings"));
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