refactor: no more dynvalues or userdatas

This commit is contained in:
Evil Factory
2021-08-29 00:16:33 -03:00
parent fdb9ca1d30
commit e24797dd05
16 changed files with 161 additions and 149 deletions
@@ -73,7 +73,7 @@ namespace Barotrauma
CrewManager?.Update(deltaTime);
#if SERVER
GameMain.Lua.hook.Call("update", new DynValue[] { DynValue.NewNumber(deltaTime) });
GameMain.Lua.hook.Call("update", new object[] { deltaTime });
#endif
}