(53ca31b28) Removed: Unused tutorialsub, unused enum from tutorials

This commit is contained in:
Joonas Rikkonen
2019-04-26 11:15:19 +03:00
parent fa004b0067
commit e1924f517f
2 changed files with 0 additions and 7 deletions
@@ -22,9 +22,6 @@ namespace Barotrauma.Tutorials
private Action infoBoxClosedCallback;
protected XElement configElement;
private enum TutorialType { None, Scenario, Contextual };
private TutorialType tutorialType = TutorialType.None;
protected VideoPlayer videoPlayer;
protected enum TutorialContentTypes { None = 0, Video = 1, ManualVideo = 2, TextOnly = 3 };
protected string playableContentPath;
@@ -164,7 +161,6 @@ namespace Barotrauma.Tutorials
configElement = element;
Name = element.GetAttributeString("name", "Unnamed");
completed = GameMain.Config.CompletedTutorialNames.Contains(Name);
Enum.TryParse(element.GetAttributeString("tutorialtype", "Scenario"), true, out tutorialType);
playableContentPath = element.GetAttributeString("playablecontentpath", "");
segments = new List<TutorialSegment>();
@@ -3133,9 +3133,6 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Content\Sounds\Water\SplashLoop.ogg" />
<None Include="$(MSBuildThisFileDirectory)Content\Tutorials\TutorialSub.sub">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="$(MSBuildThisFileDirectory)Content\Sounds\Ambient\Ambient1.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>