Fixed items that aren't selected with the default select key being impossible to interact with, unconscious characters CanBeSelected
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@@ -212,7 +212,7 @@ namespace Barotrauma
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{
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msg.Write(memInput[i].intAim);
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}
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if (memInput[i].states.HasFlag(InputNetFlags.Select))
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if (memInput[i].states.HasFlag(InputNetFlags.Select) || memInput[i].states.HasFlag(InputNetFlags.Use))
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{
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msg.Write(memInput[i].interact);
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}
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@@ -254,7 +254,7 @@ namespace Barotrauma
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{
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newAim = msg.ReadUInt16();
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}
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if (newInput.HasFlag(InputNetFlags.Select))
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if (newInput.HasFlag(InputNetFlags.Select) || newInput.HasFlag(InputNetFlags.Use))
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{
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newInteract = msg.ReadUInt16();
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}
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