Fixed respawned characters getting a different team ID than the rest of the characters (causing them to be displayed as a separate team in the crew menu)
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@@ -416,6 +416,7 @@ namespace Barotrauma.Networking
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bool myCharacter = i >= clients.Count;
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bool myCharacter = i >= clients.Count;
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var character = Character.Create(characterInfos[i], shuttleSpawnPoints[i].WorldPosition, !myCharacter, false);
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var character = Character.Create(characterInfos[i], shuttleSpawnPoints[i].WorldPosition, !myCharacter, false);
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character.TeamID = 1;
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if (myCharacter)
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if (myCharacter)
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{
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{
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