(a135020e9) Fixed item assembly names and descriptions not being fetched from the text xml
This commit is contained in:
@@ -667,9 +667,6 @@ namespace Barotrauma
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
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TextManager.Get("Cancel"), style: "GUIButtonLarge")
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{
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@@ -290,11 +290,6 @@ namespace Barotrauma.Items.Components
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itemList.UpdateScrollBarSize();
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itemList.BarScroll = 0.0f;
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float requiredTime = user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user);
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string requiredTimeText = TextManager.Get("FabricatorRequiredTime") + ": " + ToolBox.SecondsToReadableTime(requiredTime);
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new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
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requiredTimeText, textColor: ToolBox.GradientLerp(degreeOfSuccess, Color.Red, Color.Yellow, Color.LightGreen), font: GUI.SmallFont);
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return true;
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}
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@@ -393,9 +388,6 @@ namespace Barotrauma.Items.Components
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itemList.UpdateScrollBarSize();
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itemList.BarScroll = 0.0f;
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float degreeOfSuccess = user == null ? 0.0f : DegreeOfSuccess(user, selectedItem.RequiredSkills);
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if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
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return true;
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}
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@@ -291,11 +291,6 @@ namespace Barotrauma.Lights
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spriteBatch.Draw(HighlightMap, Vector2.Zero, Color.White);
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spriteBatch.End();
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}
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GameMain.ParticleManager.Draw(spriteBatch, true, null, Particles.ParticleBlendState.Additive);
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spriteBatch.End();
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//draw a black rectangle on hulls to hide background lights behind subs
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//---------------------------------------------------------------------------------------------------
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//draw characters to obstruct the highlighted items/characters and light sprites
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//---------------------------------------------------------------------------------------------------
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@@ -401,6 +401,11 @@ namespace Barotrauma
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keyMapping[(int)InputType.Voice] = new KeyOrMouse(Keys.V);
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keyMapping[(int)InputType.SelectNextCharacter] = new KeyOrMouse(Keys.Tab);
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keyMapping[(int)InputType.SelectPreviousCharacter] = new KeyOrMouse(Keys.Q);
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keyMapping[(int)InputType.Voice] = new KeyOrMouse(Keys.V);
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keyMapping[(int)InputType.Use] = new KeyOrMouse(0);
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keyMapping[(int)InputType.Aim] = new KeyOrMouse(1);
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@@ -459,64 +464,12 @@ namespace Barotrauma
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}
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}
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List<string> missingPackagePaths = new List<string>();
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List<ContentPackage> incompatiblePackages = new List<ContentPackage>();
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foreach (XElement subElement in doc.Root.Elements())
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foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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if (keyMapping[(int)inputType] == null)
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{
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case "contentpackage":
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string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
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var matchingContentPackage = ContentPackage.List.Find(cp => System.IO.Path.GetFullPath(cp.Path) == path);
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if (matchingContentPackage == null)
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{
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missingPackagePaths.Add(path);
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}
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else if (!matchingContentPackage.IsCompatible())
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{
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incompatiblePackages.Add(matchingContentPackage);
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}
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else
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{
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SelectedContentPackages.Add(matchingContentPackage);
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}
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break;
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}
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}
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TextManager.LoadTextPacks(SelectedContentPackages);
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//display error messages after all content packages have been loaded
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//to make sure the package that contains text files has been loaded before we attempt to use TextManager
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foreach (string missingPackagePath in missingPackagePaths)
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{
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
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}
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foreach (ContentPackage incompatiblePackage in incompatiblePackages)
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{
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DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", incompatiblePackage.Name)
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.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()));
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}
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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foreach (ContentFile file in contentPackage.Files)
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{
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if (!System.IO.File.Exists(file.Path))
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{
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DebugConsole.ThrowError("Error in content package \"" + contentPackage.Name + "\" - file \"" + file.Path + "\" not found.");
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continue;
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}
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ToolBox.IsProperFilenameCase(file.Path);
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}
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}
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if (!SelectedContentPackages.Any())
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{
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var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
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if (availablePackage != null)
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{
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SelectedContentPackages.Add(availablePackage);
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DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!");
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keyMapping[(int)inputType] = new KeyOrMouse(Keys.D1);
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}
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}
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@@ -525,82 +478,6 @@ namespace Barotrauma
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foreach (XElement subElement in doc.Root.Elements())
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{
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switch (subElement.Name.ToString().ToLowerInvariant())
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{
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case "keymapping":
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foreach (XAttribute attribute in subElement.Attributes())
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{
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if (Enum.TryParse(attribute.Name.ToString(), true, out InputType inputType))
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{
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if (int.TryParse(attribute.Value.ToString(), out int mouseButton))
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{
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keyMapping[(int)inputType] = new KeyOrMouse(mouseButton);
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}
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else
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{
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if (Enum.TryParse(attribute.Value.ToString(), true, out Keys key))
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{
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keyMapping[(int)inputType] = new KeyOrMouse(key);
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}
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}
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}
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}
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break;
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case "gameplay":
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jobPreferences = new List<string>();
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foreach (XElement ele in subElement.Element("jobpreferences").Elements("job"))
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{
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string jobIdentifier = ele.GetAttributeString("identifier", "");
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if (string.IsNullOrEmpty(jobIdentifier)) continue;
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jobPreferences.Add(jobIdentifier);
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}
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break;
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case "player":
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defaultPlayerName = subElement.GetAttributeString("name", defaultPlayerName);
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CharacterHeadIndex = subElement.GetAttributeInt("headindex", CharacterHeadIndex);
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if (Enum.TryParse(subElement.GetAttributeString("gender", "none"), true, out Gender g))
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{
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CharacterGender = g;
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}
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if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r))
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{
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CharacterRace = r;
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}
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else
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{
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CharacterRace = Race.White;
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}
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CharacterHairIndex = subElement.GetAttributeInt("hairindex", CharacterHairIndex);
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CharacterBeardIndex = subElement.GetAttributeInt("beardindex", CharacterBeardIndex);
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CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", CharacterMoustacheIndex);
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CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", CharacterFaceAttachmentIndex);
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break;
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case "tutorials":
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foreach (XElement tutorialElement in subElement.Elements())
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{
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CompletedTutorialNames.Add(tutorialElement.GetAttributeString("name", ""));
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}
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break;
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}
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}
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UnsavedSettings = false;
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selectedContentPackagePaths = new HashSet<string>();
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foreach (XElement subElement in doc.Root.Elements())
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{
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
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}
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foreach (ContentPackage incompatiblePackage in incompatiblePackages)
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{
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DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", incompatiblePackage.Name)
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.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()));
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}
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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foreach (ContentFile file in contentPackage.Files)
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{
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case "contentpackage":
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string path = System.IO.Path.GetFullPath(subElement.GetAttributeString("path", ""));
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@@ -26,6 +26,10 @@ namespace Barotrauma.Items.Components
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private float blinkTimer;
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private bool itemLoaded;
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private float blinkTimer;
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public PhysicsBody ParentBody;
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[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]
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@@ -38,6 +38,9 @@ namespace Barotrauma
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SerializableProperty.DeserializeProperties(this, configElement);
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name = TextManager.Get("EntityName." + identifier, returnNull: true) ?? name;
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Description = TextManager.Get("EntityDescription." + identifier, returnNull: true) ?? Description;
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int minX = int.MaxValue, minY = int.MaxValue;
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int maxX = int.MinValue, maxY = int.MinValue;
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DisplayEntities = new List<Pair<MapEntityPrefab, Rectangle>>();
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