Added LuaCs package lookup to the info provider.
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@@ -1,4 +1,8 @@
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namespace Barotrauma.LuaCs;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma.LuaCs;
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public sealed class LuaCsInfoProvider : ILuaCsInfoProvider
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{
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@@ -15,4 +19,29 @@ public sealed class LuaCsInfoProvider : ILuaCsInfoProvider
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public bool RestrictMessageSize => GameMain.LuaCs.RestrictMessageSize;
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public string LocalDataSavePath => GameMain.LuaCs.LocalDataSavePath;
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public RunState CurrentRunState => GameMain.LuaCs.CurrentRunState;
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public ContentPackage LuaCsForBarotraumaPackage
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{
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get
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{
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var luaCs = FirstOrDefaultLua(ContentPackageManager.EnabledPackages.All);
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if (luaCs == null)
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{
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luaCs = FirstOrDefaultLua(ContentPackageManager.LocalPackages.Regular);
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}
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if (luaCs == null)
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{
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luaCs = FirstOrDefaultLua(ContentPackageManager.WorkshopPackages.Regular);
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}
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return luaCs;
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ContentPackage FirstOrDefaultLua(IEnumerable<ContentPackage> packages)
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{
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return packages.FirstOrDefault(p =>
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p.Name.Equals("LuaCsForBarotrauma", StringComparison.InvariantCultureIgnoreCase)
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|| p.Name.Equals("Lua for Barotrauma", StringComparison.InvariantCultureIgnoreCase));
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}
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}
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}
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}
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@@ -39,4 +39,9 @@ public interface ILuaCsInfoProvider : IService
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/// The current state of the Execution State Machine.
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/// </summary>
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public RunState CurrentRunState { get; }
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/// <summary>
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/// Returns the best-matching LuaCsForBarotrauma package (enabled list > localMods > WorkshopMods).
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/// </summary>
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public ContentPackage LuaCsForBarotraumaPackage { get; }
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}
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