Hotfix 0.15.23.0
This commit is contained in:
@@ -1337,9 +1337,9 @@ namespace Barotrauma.Networking
|
||||
break;
|
||||
case ClientPermissions.ManageRound:
|
||||
bool end = inc.ReadBoolean();
|
||||
bool save = inc.ReadBoolean();
|
||||
if (end)
|
||||
{
|
||||
bool save = inc.ReadBoolean();
|
||||
if (gameStarted)
|
||||
{
|
||||
Log("Client \"" + GameServer.ClientLogName(sender) + "\" ended the round.", ServerLog.MessageType.ServerMessage);
|
||||
|
||||
@@ -399,6 +399,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
ReduceCharacterSkills(characterInfos[i]);
|
||||
characterInfos[i].RemoveSavedStatValuesOnDeath();
|
||||
characterInfos[i].CauseOfDeath = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,7 +131,7 @@ namespace Barotrauma
|
||||
{
|
||||
string subName = inc.ReadString();
|
||||
SubmarineInfo subInfo = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName);
|
||||
if (GameMain.GameSession?.Campaign is MultiPlayerCampaign campaign && campaign.CanPurchaseSub(subInfo))
|
||||
if (GameMain.GameSession?.Campaign is MultiPlayerCampaign campaign && (campaign.CanPurchaseSub(subInfo) || GameMain.GameSession.IsSubmarineOwned(subInfo)))
|
||||
{
|
||||
StartSubmarineVote(subInfo, voteType, sender);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user