Hotfix 0.15.23.0
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@@ -321,6 +321,7 @@ namespace Barotrauma
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case NetEntityEvent.Type.Control:
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msg.WriteRangedInteger(1, min, max);
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Client owner = (Client)extraData[1];
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msg.Write(owner == c && owner.Character == this);
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msg.Write(owner != null && owner.Character == this && GameMain.Server.ConnectedClients.Contains(owner) ? owner.ID : (byte)0);
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break;
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case NetEntityEvent.Type.Status:
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