(3a98135bd) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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@@ -1656,7 +1656,8 @@ namespace Barotrauma
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#if CLIENT
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if (isLocalPlayer)
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{
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if (GUI.MouseOn == null && !CharacterInventory.IsMouseOnInventory())
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if (GUI.MouseOn == null &&
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(!CharacterInventory.IsMouseOnInventory() || CharacterInventory.DraggingItemToWorld))
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{
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if (findFocusedTimer <= 0.0f || Screen.Selected == GameMain.SubEditorScreen)
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{
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