Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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@@ -64,6 +64,11 @@ namespace Subsurface.Networking
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}
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}
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public bool GameStarted
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{
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get { return gameStarted; }
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}
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public GUIFrame InGameHUD
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{
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get { return inGameHUD; }
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