Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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@@ -319,14 +319,13 @@ namespace Subsurface.Items.Components
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if (index>-1)
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{
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Wires[index].RemoveConnection(this);
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Wires[index].Item.SetTransform(item.SimPosition, 0.0f);
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Wires[index].Item.Drop();
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Wires[index].Item.body.Enabled = true;
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//Wires[index].Item.SetTransform(item.SimPosition, 0.0f);
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//Wires[index].Item.Drop();
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//Wires[index].Item.body.Enabled = true;
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Wires[index] = null;
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}
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}
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}
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}
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}
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