Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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@@ -101,7 +101,7 @@ namespace Subsurface.Items.Components
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Msg = "";
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}
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if (attachedByDefault) Use(1.0f);
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if (attachedByDefault || Screen.Selected == Game1.EditMapScreen) Use(1.0f);
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//holdAngle = ToolBox.GetAttributeFloat(element, "holdangle", 0.0f);
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