Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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@@ -132,7 +132,7 @@ namespace Subsurface
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if (Game1.Server!=null)
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{
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Game1.Server.EndGame(endMessage);
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CoroutineManager.StartCoroutine(Game1.Server.EndGame(endMessage));
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}
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else if (Game1.Client==null)
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