GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -31,7 +31,7 @@ namespace Subsurface
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public static Location CreateRandom(Vector2 position)
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{
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return new Location("Location " + (Game1.random.Next() % 10000), position);
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return new Location("Location " + Rand.Int(10000, false), position);
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}
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}
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}
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