GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -25,6 +25,7 @@ namespace Subsurface
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Entity existingEntity;
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if (dictionary.TryGetValue(value, out existingEntity))
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{
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System.Diagnostics.Debug.WriteLine(existingEntity+" had the same ID as "+this);
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dictionary.Remove(value);
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dictionary.Add(id, existingEntity);
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existingEntity.id = id;
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