GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup

This commit is contained in:
Regalis
2015-07-02 22:24:50 +03:00
parent b493ed2b39
commit d836a99515
119 changed files with 8842 additions and 1277 deletions
+2 -2
View File
@@ -55,7 +55,7 @@ namespace Subsurface.Items.Components
picker = character;
for (int i = 0; i < sprite.Length; i++ )
{
Limb equipLimb = character.animController.GetLimb(limbType[i]);
Limb equipLimb = character.AnimController.GetLimb(limbType[i]);
if (equipLimb == null) continue;
//something is already on the limb -> unequip it
@@ -91,7 +91,7 @@ namespace Subsurface.Items.Components
if (picker == null) return;
for (int i = 0; i < sprite.Length; i++)
{
Limb equipLimb = character.animController.GetLimb(limbType[i]);
Limb equipLimb = character.AnimController.GetLimb(limbType[i]);
if (equipLimb == null) continue;
if (equipLimb.WearingItem != item) continue;