GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -137,7 +137,7 @@ namespace Subsurface.Items.Components
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if (character == Character.Controlled && cam!=null)
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{
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Lights.LightManager.viewPos = centerPos;
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Lights.LightManager.ViewPos = centerPos;
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cam.TargetPos = new Vector2(item.Rect.X + barrelPos.X, item.Rect.Y - barrelPos.Y);
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}
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}
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