GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -67,9 +67,9 @@ namespace Subsurface.Items.Components
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GUI.DrawRectangle(spriteBatch, hullRect, Color.White);
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}
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foreach (Character c in Character.characterList)
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foreach (Character c in Character.CharacterList)
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{
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if (c.animController.CurrentHull!=null) continue;
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if (c.AnimController.CurrentHull!=null) continue;
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Rectangle characterRect = new Rectangle(
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miniMap.X + (int)((c.Position.X - Submarine.Borders.X) * size),
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