GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -104,7 +104,7 @@ namespace Subsurface.Items.Components
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(float)Math.Sin(item.body.Rotation)) * range * item.body.Dir;
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List<Body> ignoredBodies = new List<Body>();
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foreach (Limb limb in character.animController.limbs)
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foreach (Limb limb in character.AnimController.limbs)
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{
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ignoredBodies.Add(limb.body.FarseerBody);
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}
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