GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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@@ -92,7 +92,7 @@ namespace Subsurface
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t.SetData<Color>(
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new Color[] { Color.White });// fill the texture with white
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style = new GUIStyle("Content/HUD/style.xml");
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style = new GUIStyle("Content/UI/style.xml");
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}
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public static void DrawLine(SpriteBatch sb, Vector2 start, Vector2 end, Color clr, float depth = 0.0f)
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